Example #1
0
 public WorldStatePropValueType GetWSPropertyType(WorldStatePropValueType key)
 {
     return(WorldStatePropValueType.BOOL);
 }                                                                                                                          // only bool now
Example #2
0
 public WorldStateProp(EventTypes eventType)
 {
     PropValue = new ValueEvent(eventType); PropType = WorldStatePropValueType.EVENT;
 }
Example #3
0
 public WorldStateProp(OrderType order)
 {
     PropValue = new ValueOrder(order); PropType = WorldStatePropValueType.ORDER;
 }
Example #4
0
 public WorldStateProp(UnityEngine.Vector3 vector)
 {
     PropValue = new ValueVector(vector); PropType = WorldStatePropValueType.VECTOR;
 }
Example #5
0
 public WorldStateProp(Agent state)
 {
     PropValue = new ValueAgent(state); PropType = WorldStatePropValueType.AGENT;
 }
Example #6
0
 public WorldStateProp(float state)
 {
     PropValue = new ValueFloat(state); PropType = WorldStatePropValueType.FLOAT;
 }
Example #7
0
 public WorldStateProp(int state)
 {
     PropValue = new ValueInt(state); PropType = WorldStatePropValueType.INT;
 }
Example #8
0
 public WorldStateProp(bool state)
 {
     PropValue = new ValueBool(state); PropType = WorldStatePropValueType.BOOL;
 }