Example #1
0
    static void MoveWorldItemsToGeneric()
    {
        WorldItem characterWorldItem = Selection.activeGameObject.GetComponent <WorldItem> ();

        if (characterWorldItem != null)
        {
            StackItem characterStackItem = characterWorldItem.GetStackItem(WIMode.None);
            Mods.Get.Runtime.SaveMod <StackItem> (characterStackItem, "Character", characterStackItem.FileName);
        }
    }