Example #1
0
        private void MainWindow_KeyDown(object sender, KeyEventArgs e)
        {
            WorldGrid.Focus();
            if (e.Key == Key.Right)
            {
                Constants.CameraX += Constants.TILE_WIDTH;
            }
            if (e.Key == Key.Left)
            {
                Constants.CameraX -= Constants.TILE_WIDTH;
            }
            if (e.Key == Key.Up)
            {
                Constants.CameraY -= Constants.TILE_HEIGHT;
            }
            if (e.Key == Key.Down)
            {
                Constants.CameraY += Constants.TILE_HEIGHT;
            }

            WorldGrid.Children.Clear();
            DrawGrid();
            DrawWorld();

            //throw new NotImplementedException();
        }