Example #1
0
 private void Awake()
 {
     parent.GetComponent <Kyllarr_Model>().Killme += DamageAllAround;
     cb = parent.GetComponent <WhosAround>();
 }
Example #2
0
 private void Awake()
 {
     spinner     = GetComponent <Spinner_Model>();
     checkAround = GetComponent <WhosAround>();
 }
Example #3
0
 private void Awake()
 {
     checkTarget = GetComponent <WhosAround>();
 }
Example #4
0
 private void Awake()
 {
     _whosAround = aI.GetComponent <WhosAround>();
     model       = aI.GetComponent <Kyllarr_Model>();
     fov         = aI.GetComponent <FieldOfView>();
 }