static void Main(string[] args) { Engine E1 = new Engine(200, "chev", 1, true); FuelStorage F1 = new FuelStorage(20, 11.5, true); Wheel W1 = new Wheel(1, "Left back", true); Wheel W2 = new Wheel(1, "Left front", true); Wheel W3 = new Wheel(1, "Right front", false); Wheel W4 = new Wheel(1, "Right back", true); Wheels Car1 = new Wheels(); Car1.Add(W1); Car1.Add(W2); Car1.Add(W3); Car1.Add(W4); Car1.WheelsStatus(); E1.Start(F1); Creation C1 = new Creation("Chevrolet", "USA", 2001, 7); Machine M1 = new Machine(E1, F1, Car1, C1); M1.starting(E1, F1, Car1); Engine E2 = new Engine(500, "bwm", 1, true); FuelStorage F2 = new FuelStorage(25, 0, true); Wheel W5 = new Wheel(1, "Left back", true); Wheel W6 = new Wheel(1, "Left front", true); Wheel W7 = new Wheel(1, "Right front", true); Wheel W8 = new Wheel(1, "Right back", true); Wheels Car2 = new Wheels(); Car2.Add(W5); Car2.Add(W6); Car2.Add(W7); Car2.Add(W8); Car2.WheelsStatus(); E2.Start(F2); Creation C2 = new Creation("BMW", "USA", 2008, 12); Machine M2 = new Machine(E2, F2, Car2, C2); M2.starting(E2, F2, Car2); Engine E3 = new Engine(350, "mustang", 1, false); FuelStorage F3 = new FuelStorage(15, 5, true); Wheel W9 = new Wheel(1, "Left back", true); Wheel W10 = new Wheel(1, "Left front", true); Wheel W11 = new Wheel(1, "Right front", true); Wheel W12 = new Wheel(1, "Right back", true); Wheels Car3 = new Wheels(); Car3.Add(W9); Car3.Add(W10); Car3.Add(W11); Car3.Add(W12); Car3.WheelsStatus(); E3.Start(F3); Creation C3 = new Creation("Mustang", "USA", 1998, 4); Machine M3 = new Machine(E3, F3, Car3, C3); M3.starting(E3, F3, Car3); }