public static void RushSeedIntegrationGame(WebBellwetherDbContext context) { var languages = InitSeed.BuildLanguagesList().ToList(); if (!context.Languages.Any()) context.Languages.AddRange(languages); context.SaveChanges(); var myLanguages = context.Languages.ToList(); if (!context.GameFeatures.Any()) context.GameFeatures.AddRange(InitSeed.BuildGameFeatures(myLanguages)); }
private static WebBellwetherDbContext Initialize() { var context = new WebBellwetherDbContext(); context.Database.Connection.Open(); return context; }