public static void RushSeedIntegrationGame(WebBellwetherDbContext context)
 {
     var languages = InitSeed.BuildLanguagesList().ToList();
     if (!context.Languages.Any())
         context.Languages.AddRange(languages);
     context.SaveChanges();
     var myLanguages = context.Languages.ToList();
     if (!context.GameFeatures.Any())
         context.GameFeatures.AddRange(InitSeed.BuildGameFeatures(myLanguages));
 }
 private static WebBellwetherDbContext Initialize()
 {
     var context = new WebBellwetherDbContext();
     context.Database.Connection.Open();
     return context;
 }