Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     weatherRandom = FindObjectOfType <WeatherRandomiser>();
     meshRenderer  = gameObject.GetComponent <MeshRenderer>();
 }
 // Start is called before the first frame update
 void Start()
 {
     weatherReport  = FindObjectOfType <WeatherRandomiser>();
     arrow          = GameObject.Find("WindArrow");
     arrowtransform = arrow.GetComponent <RectTransform>();
 }