private void Awake() { if (main == null) { main = this; } else if (main != this) { Destroy(gameObject); } }
private void Awake() { if (main == null) { main = this; } else if (main != this) { Destroy(gameObject); } cae = Camera.main.GetComponent <ColorAdjustEffect>(); wwce = Camera.main.GetComponent <WaterWaveClickEffect>(); }