private void Awake()
 {
     if (main == null)
     {
         main = this;
     }
     else if (main != this)
     {
         Destroy(gameObject);
     }
 }
Beispiel #2
0
    private void Awake()
    {
        if (main == null)
        {
            main = this;
        }
        else if (main != this)
        {
            Destroy(gameObject);
        }

        cae  = Camera.main.GetComponent <ColorAdjustEffect>();
        wwce = Camera.main.GetComponent <WaterWaveClickEffect>();
    }