Example #1
0
        private void Generator()
        {
            List <WaterForce.Data> data = new List <WaterForce.Data>
            {
                new WaterForce.Data
                {
                    Position = base.transform.position,
                    Force    = this._Force * Mathf.Cos(Time.timeSinceLevelLoad * this._Speed)
                }
            };

            WaterRipples.AddForce(data, this._Radius);
        }