Example #1
0
 private void FixedUpdate()
 {
     if (fire1)
     {
         wand.Fire1();
         fire1 = false;
     }
     if (fire2)
     {
         wand.Fire2(true);
     }
 }
    private void FixedUpdate()
    {
        if (controls.menu)
        {
            overlayController.Enable(true);
            fire1 = false;
            if (fire2)
            {
                fire2 = false;
                wand.Fire2(false);
            }
        }
        else if (overlayController.isEnabled)
        {
            overlayController.Enable(false);
        }

        if (!controls.menu)
        {
            fire1 = controls.mousedown_1;
            fire2 = controls.mousedown_2;

            if (!fire2 && Wand.channeling)
            {
                wand.Fire2(false);
            }
        }

        if (fire1)
        {
            wand.Fire1();
            fire1 = false;
        }
        if (fire2 && !Wand.channeling)
        {
            wand.Fire2(true);
        }
    }