void Start() { _Left_Movementation = true; _Up_Movementation = true; _Health_System_Enemy_Script = GetComponent <Health_System_Enemy>(); _Walk_Enemy_Script = GetComponent <Walk_Enemy>(); }
void Start() { _Health_System_Enemy_Script = GetComponent <Health_System_Enemy>(); _Walk_Left_And_Right_Side_Script = GetComponent <Walk_Enemy>(); }