void Start()
    {
        _Left_Movementation = true;
        _Up_Movementation   = true;

        _Health_System_Enemy_Script = GetComponent <Health_System_Enemy>();
        _Walk_Enemy_Script          = GetComponent <Walk_Enemy>();
    }
 void Start()
 {
     _Health_System_Enemy_Script      = GetComponent <Health_System_Enemy>();
     _Walk_Left_And_Right_Side_Script = GetComponent <Walk_Enemy>();
 }