Example #1
0
 private void OnDisable()
 {
     goMainMenu.Unregister(LoadMainMenu);
     goNextLevel.Unregister(LoadNextLevel);
     goLevel.Unregister(LoadLevel);
     goRepeat.Unregister(RepeatLevel);
 }
Example #2
0
 private void OnDisable()
 {
     doSpawnRobotOn.Unregister(StartPopulation);
 }
Example #3
0
 private void OnDisable() => onPlayerLost.Unregister(OnPlayerLost);
 private void OnDisable()
 {
     onPlayerWon.Unregister(RemoveThisComponent);
     onPlayerLost.Unregister(RemoveThisComponent);
 }
 private void OnDestroy()
 {
     doDrawOn.Unregister(Redraw);
 }
 private void OnDestroy()
 {
     doSpawnRobotOn.Unregister(SpawnRobot);
 }
Example #7
0
 private void OnDisable()
 {
     Event.Unregister(this);
 }