public override VobSendFlags Read(RakNet.BitStream stream) { VobSendFlags sendFlags = base.Read(stream); if (sendFlags.HasFlag(VobSendFlags.FocusName)) { stream.Read(out focusName); } if (sendFlags.HasFlag(VobSendFlags.State)) { stream.Read(out state); } if (sendFlags.HasFlag(VobSendFlags.UseWithItem)) { int instanceID = 0; stream.Read(out instanceID); ItemInstance ii = ItemInstance.ItemInstanceDict[instanceID]; this.useWithItem = ii; } if (sendFlags.HasFlag(VobSendFlags.TriggerTarget)) { stream.Read(out triggerTarget); } return(sendFlags); }
public override VobSendFlags Read(RakNet.BitStream stream) { VobSendFlags b = base.Read(stream); if (b.HasFlag(VobSendFlags.MCItemList)) { int itemCount = 0; stream.Read(out itemCount); for (int i = 0; i < itemCount; i++) { int itemID = 0; stream.Read(out itemID); if (!sWorld.VobDict.ContainsKey(itemID)) { throw new Exception("Item was not found! :" + itemID); } Item itm = (Item)sWorld.VobDict[itemID]; addItem(itm); } } return(b); }
protected override VobSendFlags getSendInfo() { VobSendFlags b = base.getSendInfo(); return(b); }
protected override VobSendFlags getSendInfo() { VobSendFlags b = base.getSendInfo(); if (itemList != null && this.itemList.Count != 0) { b |= VobSendFlags.MCItemList; } return(b); }
public override Vob.VobSendFlags Write(RakNet.BitStream stream) { VobSendFlags b = base.Write(stream); if (b.HasFlag(VobSendFlags.MCItemList)) { stream.Write(this.itemList.Count); for (int i = 0; i < this.itemList.Count; i++) { stream.Write(this.itemList[i].ID); } } return(b); }
protected override VobSendFlags getSendInfo() { VobSendFlags b = base.getSendInfo(); if (this.IsLocked) { b |= VobSendFlags.IsLocked; } if (this.KeyInstance != null) { b |= VobSendFlags.KeyInstance; } if (this.PickLockStr != null && this.PickLockStr.Length != 0) { b |= VobSendFlags.PickLockStr; } return(b); }
protected virtual VobSendFlags getSendInfo() { VobSendFlags a = 0; if (Visual.Length != 0) { a |= VobSendFlags.Visual; } if (!CDDyn) { a |= VobSendFlags.CDDyn; } if (!CDStatic) { a |= VobSendFlags.CDStatic; } return(a); }
public override VobSendFlags Write(RakNet.BitStream stream) { VobSendFlags sendFlags = base.Write(stream); if (sendFlags.HasFlag(VobSendFlags.IsLocked)) { stream.Write(IsLocked); } if (sendFlags.HasFlag(VobSendFlags.KeyInstance)) { stream.Write(KeyInstance.ID); } if (sendFlags.HasFlag(VobSendFlags.PickLockStr)) { stream.Write(PickLockStr); } return(sendFlags); }
public override VobSendFlags Read(RakNet.BitStream stream) { VobSendFlags sendFlags = base.Read(stream); if (sendFlags.HasFlag(VobSendFlags.IsLocked)) { stream.Read(out isLocked); } if (sendFlags.HasFlag(VobSendFlags.KeyInstance)) { int keyID = 0; stream.Read(out keyID); KeyInstance = ItemInstance.ItemInstanceDict[keyID]; } if (sendFlags.HasFlag(VobSendFlags.PickLockStr)) { stream.Read(out pickLockStr); } return(sendFlags); }
public virtual VobSendFlags Write(BitStream stream) { VobSendFlags sendInfo = getSendInfo(); stream.Write(ID); stream.Write((int)sendInfo); if (sendInfo.HasFlag(VobSendFlags.Visual)) { stream.Write(Visual); } if (sendInfo.HasFlag(VobSendFlags.CDDyn)) { stream.Write(CDDyn); } if (sendInfo.HasFlag(VobSendFlags.CDStatic)) { stream.Write(CDStatic); } return(sendInfo); }
public override VobSendFlags Write(RakNet.BitStream stream) { VobSendFlags sendFlags = base.Write(stream); if (sendFlags.HasFlag(VobSendFlags.FocusName)) { stream.Write(focusName); } if (sendFlags.HasFlag(VobSendFlags.State)) { stream.Write(state); } if (sendFlags.HasFlag(VobSendFlags.UseWithItem)) { stream.Write(useWithItem.ID); } if (sendFlags.HasFlag(VobSendFlags.TriggerTarget)) { stream.Write(triggerTarget); } return(sendFlags); }
protected override VobSendFlags getSendInfo() { VobSendFlags b = base.getSendInfo(); if (focusName != null && focusName.Length != 0) { b |= VobSendFlags.FocusName; } if (state != 0) { b |= VobSendFlags.State; } if (useWithItem != null) { b |= VobSendFlags.UseWithItem; } if (triggerTarget != null && triggerTarget.Length != 0) { b |= VobSendFlags.TriggerTarget; } return(b); }
public virtual VobSendFlags Read(BitStream stream) { int sendInfo = 0; VobSendFlags sendInfoFlag = 0; stream.Read(out _id); stream.Read(out sendInfo); sendInfoFlag = (VobSendFlags)sendInfo; if (sendInfoFlag.HasFlag(VobSendFlags.Visual)) { stream.Read(out visual); } if (sendInfoFlag.HasFlag(VobSendFlags.CDDyn)) { stream.Read(out _CDDyn); } if (sendInfoFlag.HasFlag(VobSendFlags.CDStatic)) { stream.Read(out _CDStatic); } return(sendInfoFlag); }
public override VobSendFlags Write(BitStream stream) { VobSendFlags sendInfo = base.Write(stream); stream.Write(Name); stream.Write(BodyMesh); stream.Write(BodyTex); stream.Write(SkinColor); stream.Write(HeadMesh); stream.Write(HeadTex); stream.Write(TeethTex); stream.Write(this.Attributes); stream.Write(this.TalentSkills); stream.Write(this.TalentValues); stream.Write(this.Hitchances); stream.Write(this.Scale); stream.Write(this.Fatness); stream.Write(itemList.Count); foreach (Item it in itemList) { stream.Write(it.ID); } stream.Write(EquippedList.Count); foreach (Item it in EquippedList) { stream.Write(it.ID); } if (Armor == null) { stream.Write(0); } else { stream.Write(Armor.ID); } if (Weapon == null) { stream.Write(0); } else { stream.Write(Weapon.ID); } if (RangeWeapon == null) { stream.Write(0); } else { stream.Write(RangeWeapon.ID); } if (this.ActiveSpell == null) { stream.Write(0); } else { stream.Write(this.ActiveSpell.ID); } stream.Write(Overlays.Count); foreach (String str in Overlays) { stream.Write(str); } stream.Write(this.IsInvisible); stream.Write(this.hideName); stream.Write(this.weaponMode); return(sendInfo); }
public override VobSendFlags Read(RakNet.BitStream stream) { VobSendFlags sendInfo = base.Read(stream); stream.Read(out name); stream.Read(out bodyMesh); stream.Read(out bodyTex); stream.Read(out skinColor); stream.Read(out headMesh); stream.Read(out headTex); stream.Read(out teethTex); stream.Read(out this.attributes, this.Attributes.Length); stream.Read(out this.talentSkills, this.TalentSkills.Length); stream.Read(out this.talentValues, this.TalentValues.Length); stream.Read(out this.hitchances, this.Hitchances.Length); Vec3f vec = new Vec3f(); stream.Read(out vec); Scale = vec; stream.Read(out Fatness); int itemCount = 0; stream.Read(out itemCount); for (int i = 0; i < itemCount; i++) { int itemID = 0; stream.Read(out itemID); Item it = (Item)sWorld.VobDict[itemID]; addItem(it); } itemCount = 0; stream.Read(out itemCount); for (int i = 0; i < itemCount; i++) { int itemID = 0; stream.Read(out itemID); Item it = (Item)sWorld.VobDict[itemID]; EquippedList.Add(it); } int armorID = 0, weaponID = 0, rangeWeaponID = 0; stream.Read(out armorID); stream.Read(out weaponID); stream.Read(out rangeWeaponID); if (armorID > 0) { Armor = (Item)sWorld.VobDict[armorID]; } if (weaponID > 0) { Weapon = (Item)sWorld.VobDict[weaponID]; } if (rangeWeaponID > 0) { RangeWeapon = (Item)sWorld.VobDict[rangeWeaponID]; } int activeSpellIDid = 0; stream.Read(out activeSpellIDid); if (activeSpellIDid > 0) { this.ActiveSpell = (Item)sWorld.VobDict[activeSpellIDid]; } int overlayCount = 0; stream.Read(out overlayCount); for (int i = 0; i < overlayCount; i++) { String overlay = ""; stream.Read(out overlay); Overlays.Add(overlay); } stream.Read(out this.IsInvisible); stream.Read(out this.hideName); stream.Read(out this.weaponMode); return(sendInfo); }