Example #1
0
 public Renderer()
 {
     viewport.CameraCore = new OrthographicCameraCore()
     {
         LookDirection     = new Vector3(-100, 0, 0),
         UpDirection       = Vector3.UnitY,
         Position          = new Vector3(100, 0, 0),
         Width             = 100,
         NearPlaneDistance = 0.1f,
         FarPlaneDistance  = 500
     };
     viewport.FXAALevel = FXAALevel.Medium;
     viewport.Items.AddChildNode(lightNode);
     viewport.StartD3D(100, 100);
 }
Example #2
0
 private void Window_Load(object sender, EventArgs e)
 {
     viewport.StartD3D(window.ClientSize.Width, window.ClientSize.Height);
 }