public IEnumerator VideoReceive()
        {
            const int width  = 256;
            const int height = 256;

            var config = new RTCConfiguration
            {
                iceServers = new[] { new RTCIceServer {
                                         urls = new[] { "stun:stun.l.google.com:19302" }
                                     } }
            };
            var pc1 = new RTCPeerConnection(ref config);
            var pc2 = new RTCPeerConnection(ref config);

            VideoStreamTrack receiveVideoTrack = null;
            Texture          receiveImage      = null;

            pc2.OnTrack = e =>
            {
                if (e.Track is VideoStreamTrack track && !track.IsDecoderInitialized)
                {
                    receiveVideoTrack = track;
                    receiveImage      = track.InitializeReceiver(width, height);
                }
            };

            var camObj = new GameObject("Camera");
            var cam    = camObj.AddComponent <Camera>();

            cam.backgroundColor = Color.red;
            var sendVideoTrack = cam.CaptureStreamTrack(width, height, 1000000);

            yield return(new WaitForSeconds(0.1f));

            pc1.AddTrack(sendVideoTrack);

            yield return(SignalingPeers(pc1, pc2));

            yield return(new WaitUntil(() => receiveVideoTrack != null && receiveVideoTrack.IsDecoderInitialized));

            Assert.That(receiveImage, Is.Not.Null);

            sendVideoTrack.Update();
            yield return(new WaitForSeconds(0.1f));

            receiveVideoTrack.UpdateReceiveTexture();
            yield return(new WaitForSeconds(0.1f));

            receiveVideoTrack.Dispose();
            sendVideoTrack.Dispose();
            yield return(0);

            pc2.Dispose();
            pc1.Dispose();
            Object.DestroyImmediate(camObj);
        }
Example #2
0
        public IEnumerator VideoReceive()
        {
            var config = new RTCConfiguration
            {
                iceServers = new[] { new RTCIceServer {
                                         urls = new[] { "stun:stun.l.google.com:19302" }
                                     } }
            };
            var pc1           = new RTCPeerConnection(ref config);
            var pc2           = new RTCPeerConnection(ref config);
            var sendStream    = new MediaStream();
            var receiveStream = new MediaStream();
            VideoStreamTrack receiveVideoTrack = null;
            RenderTexture    receiveImage      = null;

            receiveStream.OnAddTrack = e =>
            {
                if (e.Track is VideoStreamTrack track)
                {
                    receiveVideoTrack = track;
                    receiveImage      = receiveVideoTrack.InitializeReceiver(640, 320);
                }
            };
            pc2.OnTrack = e => receiveStream.AddTrack(e.Track);

            var camObj = new GameObject("Camera");
            var cam    = camObj.AddComponent <Camera>();

            cam.backgroundColor = Color.red;
            var sendVideoTrack = cam.CaptureStreamTrack(1280, 720, 1000000);

            yield return(new WaitForSeconds(0.1f));

            pc1.AddTrack(sendVideoTrack, sendStream);
            pc2.AddTransceiver(TrackKind.Video);

            yield return(SignalingPeers(pc1, pc2));

            yield return(new WaitUntil(() => receiveVideoTrack != null && receiveVideoTrack.IsDecoderInitialized));

            Assert.NotNull(receiveImage);

            sendVideoTrack.Update();
            yield return(new WaitForSeconds(0.1f));

            receiveVideoTrack.UpdateReceiveTexture();
            yield return(new WaitForSeconds(0.1f));

            receiveVideoTrack.Dispose();
            receiveStream.Dispose();
            sendVideoTrack.Dispose();
            sendStream.Dispose();
            pc2.Dispose();
            pc1.Dispose();
            Object.DestroyImmediate(receiveImage);
        }