public IEnumerator MediaStreamAddTrack() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var stream = new MediaStream(); var track = new VideoStreamTrack("video", rt); yield return(new WaitForSeconds(0.1f)); Assert.AreEqual(TrackKind.Video, track.Kind); Assert.AreEqual(0, stream.GetVideoTracks().Count()); Assert.True(stream.AddTrack(track)); Assert.AreEqual(1, stream.GetVideoTracks().Count()); Assert.NotNull(stream.GetVideoTracks().First()); Assert.True(stream.RemoveTrack(track)); Assert.AreEqual(0, stream.GetVideoTracks().Count()); track.Dispose(); yield return(new WaitForSeconds(0.1f)); stream.Dispose(); Object.DestroyImmediate(rt); }
public IEnumerator VideoStreamAddTrackAndRemoveTrack() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var stream = new MediaStream(); var track = new VideoStreamTrack("video", rt); // wait for the end of the initialization for encoder on the render thread. yield return(0); Assert.That(track.Kind, Is.EqualTo(TrackKind.Video)); Assert.That(stream.GetVideoTracks(), Has.Count.EqualTo(0)); Assert.That(stream.AddTrack(track), Is.True); Assert.That(stream.GetVideoTracks(), Has.Count.EqualTo(1)); Assert.That(stream.GetVideoTracks(), Has.All.Not.Null); Assert.That(stream.RemoveTrack(track), Is.True); Assert.That(stream.GetVideoTracks(), Has.Count.EqualTo(0)); track.Dispose(); // wait for disposing video track. yield return(0); stream.Dispose(); Object.DestroyImmediate(rt); }
public void AddTrack() { var peer = new RTCPeerConnection(); var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack(rt); var sender = peer.AddTrack(track); Assert.That(sender, Is.Not.Null); Assert.That(track, Is.EqualTo(sender.Track)); RTCRtpSendParameters parameters = sender.GetParameters(); Assert.That(parameters, Is.Not.Null); Assert.That(parameters.encodings, Is.Empty); track.Dispose(); peer.Dispose(); Object.DestroyImmediate(rt); }
public void Dispose() { sendingTransceiverList.Clear(); sourceVideoTrack1.Dispose(); sourceVideoTrack2.Dispose(); pc.Dispose(); }
private void HangUp() { if (webCamTexture != null) { webCamTexture.Stop(); webCamTexture = null; } videoStreamTrack.Dispose(); videoStreamTrack = null; _pc1.Close(); _pc2.Close(); Debug.Log("Close local/remote peer connection"); _pc1.Dispose(); _pc2.Dispose(); _pc1 = null; _pc2 = null; sourceImage.texture = null; receiveImage.texture = null; useWebCamToggle.interactable = true; webCamLListDropdown.interactable = useWebCamToggle.isOn; callButton.interactable = true; hangUpButton.interactable = false; addTracksButton.interactable = false; removeTracksButton.interactable = false; }
public IEnumerator MediaStreamTrackEnabled() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(SystemInfo.graphicsDeviceType); var rt = new RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack("video", rt); Assert.NotNull(track); yield return(new WaitForSeconds(0.1f)); // Enabled property Assert.True(track.Enabled); track.Enabled = false; Assert.False(track.Enabled); // ReadyState property Assert.AreEqual(track.ReadyState, TrackState.Live); track.Dispose(); yield return(new WaitForSeconds(0.1f)); Object.DestroyImmediate(rt); }
public IEnumerator VideoStreamTrackEnabled() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(SystemInfo.graphicsDeviceType); var rt = new RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack("video", rt); Assert.NotNull(track); // wait for the end of the initialization for encoder on the render thread. yield return(0); // todo:: returns always false. // Assert.True(track.IsInitialized); // Enabled property Assert.True(track.Enabled); track.Enabled = false; Assert.False(track.Enabled); // ReadyState property Assert.AreEqual(track.ReadyState, TrackState.Live); track.Dispose(); // wait for disposing video track. yield return(0); Object.DestroyImmediate(rt); }
public IEnumerator OnAddTrackDelegatesWithEvent() { var camObj = new GameObject("Camera"); var cam = camObj.AddComponent <Camera>(); var videoStream = cam.CaptureStream(1280, 720, 1000000); yield return(new WaitForSeconds(0.1f)); var test = new MonoBehaviourTest <SignalingPeers>(); test.component.SetStream(videoStream); yield return(test); test.component.CoroutineUpdate(); yield return(new WaitForSeconds(0.1f)); bool isCalledOnAddTrack = false; bool isCalledOnRemoveTrack = false; videoStream.OnAddTrack = e => { Assert.That(e.Track, Is.Not.Null); isCalledOnAddTrack = true; }; videoStream.OnRemoveTrack = e => { Assert.That(e.Track, Is.Not.Null); isCalledOnRemoveTrack = true; }; var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var track2 = new VideoStreamTrack("video2", rt); videoStream.AddTrack(track2); var op1 = new WaitUntilWithTimeout(() => isCalledOnAddTrack, 5000); yield return(op1); videoStream.RemoveTrack(track2); var op2 = new WaitUntilWithTimeout(() => isCalledOnRemoveTrack, 5000); yield return(op2); test.component.Dispose(); track2.Dispose(); // wait for disposing video track. yield return(0); videoStream.Dispose(); Object.DestroyImmediate(camObj); Object.DestroyImmediate(rt); }
public IEnumerator VideoReceive() { var config = new RTCConfiguration { iceServers = new[] { new RTCIceServer { urls = new[] { "stun:stun.l.google.com:19302" } } } }; var pc1 = new RTCPeerConnection(ref config); var pc2 = new RTCPeerConnection(ref config); var sendStream = new MediaStream(); var receiveStream = new MediaStream(); VideoStreamTrack receiveVideoTrack = null; RenderTexture receiveImage = null; receiveStream.OnAddTrack = e => { if (e.Track is VideoStreamTrack track) { receiveVideoTrack = track; receiveImage = receiveVideoTrack.InitializeReceiver(640, 320); } }; pc2.OnTrack = e => receiveStream.AddTrack(e.Track); var camObj = new GameObject("Camera"); var cam = camObj.AddComponent <Camera>(); cam.backgroundColor = Color.red; var sendVideoTrack = cam.CaptureStreamTrack(1280, 720, 1000000); yield return(new WaitForSeconds(0.1f)); pc1.AddTrack(sendVideoTrack, sendStream); pc2.AddTransceiver(TrackKind.Video); yield return(SignalingPeers(pc1, pc2)); yield return(new WaitUntil(() => receiveVideoTrack != null && receiveVideoTrack.IsDecoderInitialized)); Assert.NotNull(receiveImage); sendVideoTrack.Update(); yield return(new WaitForSeconds(0.1f)); receiveVideoTrack.UpdateReceiveTexture(); yield return(new WaitForSeconds(0.1f)); receiveVideoTrack.Dispose(); receiveStream.Dispose(); sendVideoTrack.Dispose(); sendStream.Dispose(); pc2.Dispose(); pc1.Dispose(); Object.DestroyImmediate(receiveImage); }
public IEnumerator VideoReceive() { const int width = 256; const int height = 256; var config = new RTCConfiguration { iceServers = new[] { new RTCIceServer { urls = new[] { "stun:stun.l.google.com:19302" } } } }; var pc1 = new RTCPeerConnection(ref config); var pc2 = new RTCPeerConnection(ref config); VideoStreamTrack receiveVideoTrack = null; Texture receiveImage = null; pc2.OnTrack = e => { if (e.Track is VideoStreamTrack track && !track.IsDecoderInitialized) { receiveVideoTrack = track; receiveImage = track.InitializeReceiver(width, height); } }; var camObj = new GameObject("Camera"); var cam = camObj.AddComponent <Camera>(); cam.backgroundColor = Color.red; var sendVideoTrack = cam.CaptureStreamTrack(width, height, 1000000); yield return(new WaitForSeconds(0.1f)); pc1.AddTrack(sendVideoTrack); yield return(SignalingPeers(pc1, pc2)); yield return(new WaitUntil(() => receiveVideoTrack != null && receiveVideoTrack.IsDecoderInitialized)); Assert.That(receiveImage, Is.Not.Null); sendVideoTrack.Update(); yield return(new WaitForSeconds(0.1f)); receiveVideoTrack.UpdateReceiveTexture(); yield return(new WaitForSeconds(0.1f)); receiveVideoTrack.Dispose(); sendVideoTrack.Dispose(); yield return(0); pc2.Dispose(); pc1.Dispose(); Object.DestroyImmediate(camObj); }
public void EqualIdWithVideoTrack() { var guid = Guid.NewGuid().ToString(); var source = new VideoTrackSource(); var track = new VideoStreamTrack(WebRTC.Context.CreateVideoTrack(guid, source.self)); Assert.That(track, Is.Not.Null); Assert.That(track.Id, Is.EqualTo(guid)); track.Dispose(); source.Dispose(); }
public IEnumerator AddTrackMultiple(TestMode mode) { MockSignaling.Reset(mode == TestMode.PrivateMode); var dependencies = CreateDependencies(); var target = new RenderStreamingInternal(ref dependencies); bool isStarted = false; target.onStart += () => { isStarted = true; }; yield return(new WaitUntil(() => isStarted)); Assert.That(isStarted, Is.True); var connectionId = "12345"; target.CreateConnection(connectionId); bool isCreatedConnection = false; target.onCreatedConnection += _ => { isCreatedConnection = true; }; yield return(new WaitUntil(() => isCreatedConnection)); Assert.That(isCreatedConnection, Is.True); var camObj = new GameObject("Camera"); var camera = camObj.AddComponent <Camera>(); VideoStreamTrack track = camera.CaptureStreamTrack(1280, 720, 0); var transceiver1 = target.AddTrack(connectionId, track); Assert.That(transceiver1.Direction, Is.EqualTo(RTCRtpTransceiverDirection.SendOnly)); var camObj2 = new GameObject("Camera2"); var camera2 = camObj2.AddComponent <Camera>(); VideoStreamTrack track2 = camera2.CaptureStreamTrack(1280, 720, 0); var transceiver2 = target.AddTrack(connectionId, track2); Assert.That(transceiver2.Direction, Is.EqualTo(RTCRtpTransceiverDirection.SendOnly)); target.DeleteConnection(connectionId); bool isDeletedConnection = false; target.onDeletedConnection += _ => { isDeletedConnection = true; }; yield return(new WaitUntil(() => isDeletedConnection)); Assert.That(isDeletedConnection, Is.True); target.Dispose(); track.Dispose(); track2.Dispose(); UnityEngine.Object.Destroy(camObj); UnityEngine.Object.Destroy(camObj2); }
public void VideoStreamTrackDisposeImmediately() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack("video", rt); track.Dispose(); Object.DestroyImmediate(rt); }
public void Construct() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(SystemInfo.graphicsDeviceType); var rt = new RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack("video", rt); Assert.That(track, Is.Not.Null); track.Dispose(); Object.DestroyImmediate(rt); }
public IEnumerator VideoStreamAddTrackAndRemoveTrack() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var stream = new MediaStream(); var track = new VideoStreamTrack(rt); bool isCalledOnAddTrack = false; bool isCalledOnRemoveTrack = false; stream.OnAddTrack = e => { Assert.That(e.Track, Is.EqualTo(track)); isCalledOnAddTrack = true; }; stream.OnRemoveTrack = e => { Assert.That(e.Track, Is.EqualTo(track)); isCalledOnRemoveTrack = true; }; // wait for the end of the initialization for encoder on the render thread. yield return(0); Assert.That(track.Kind, Is.EqualTo(TrackKind.Video)); Assert.That(stream.GetVideoTracks(), Has.Count.EqualTo(0)); Assert.That(stream.AddTrack(track), Is.True); Assert.That(stream.GetVideoTracks(), Has.Count.EqualTo(1)); Assert.That(stream.GetVideoTracks(), Has.All.Not.Null); Assert.That(stream.RemoveTrack(track), Is.True); Assert.That(stream.GetVideoTracks(), Has.Count.EqualTo(0)); var op1 = new WaitUntilWithTimeout(() => isCalledOnAddTrack, 5000); yield return(op1); var op2 = new WaitUntilWithTimeout(() => isCalledOnRemoveTrack, 5000); yield return(op2); track.Dispose(); stream.Dispose(); Object.DestroyImmediate(rt); }
public void AccessAfterDisposed() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(SystemInfo.graphicsDeviceType); var rt = new RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack("video", rt); Assert.That(track, Is.Not.Null); track.Dispose(); Assert.That(() => { var id = track.Id; }, Throws.TypeOf <InvalidOperationException>()); Object.DestroyImmediate(rt); }
public void AddTransceiver() { var peer = new RTCPeerConnection(); var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt = new UnityEngine.RenderTexture(width, height, 0, format); rt.Create(); var track = new VideoStreamTrack(rt); Assert.That(peer.GetTransceivers(), Is.Empty); var transceiver = peer.AddTransceiver(track); Assert.That(transceiver, Is.Not.Null); Assert.That(transceiver.Mid, Is.Null); Assert.That(transceiver.CurrentDirection, Is.Null); RTCRtpSender sender = transceiver.Sender; Assert.That(sender, Is.Not.Null); Assert.That(track, Is.EqualTo(sender.Track)); RTCRtpSendParameters parameters = sender.GetParameters(); Assert.That(parameters, Is.Not.Null); Assert.That(parameters.encodings, Is.Empty); Assert.That(parameters.transactionId, Is.Not.Empty); Assert.That(peer.GetTransceivers(), Has.Count.EqualTo(1)); Assert.That(peer.GetTransceivers().First(), Is.Not.Null); Assert.That(parameters.codecs, Is.Empty); Assert.That(parameters.rtcp, Is.Not.Null); // Some platforms return an empty list Assert.That(parameters.headerExtensions, Is.Not.Null); foreach (var extension in parameters.headerExtensions) { Assert.That(extension, Is.Not.Null); Assert.That(extension.uri, Is.Not.Empty); } track.Dispose(); peer.Dispose(); Object.DestroyImmediate(rt); }
private void HangUp() { if (webCamTexture != null) { webCamTexture.Stop(); webCamTexture = null; } receiveAudioStream?.Dispose(); receiveAudioStream = null; receiveVideoStream?.Dispose(); receiveVideoStream = null; videoStreamTrack?.Dispose(); videoStreamTrack = null; audioStreamTrack?.Dispose(); audioStreamTrack = null; Debug.Log("Close local/remote peer connection"); _pc1?.Dispose(); _pc2?.Dispose(); _pc1 = null; _pc2 = null; sourceImage.texture = null; sourceAudio.Stop(); sourceAudio.clip = null; receiveImage.texture = null; receiveAudio.Stop(); receiveAudio.clip = null; useWebCamToggle.interactable = true; webCamListDropdown.interactable = useWebCamToggle.isOn; useMicToggle.interactable = true; micListDropdown.interactable = useMicToggle.isOn; callButton.interactable = true; hangUpButton.interactable = false; addTracksButton.interactable = false; removeTracksButton.interactable = false; }
public IEnumerator VideoStreamTrackInstantiateMultiple() { var width = 256; var height = 256; var format = WebRTC.GetSupportedRenderTextureFormat(UnityEngine.SystemInfo.graphicsDeviceType); var rt1 = new UnityEngine.RenderTexture(width, height, 0, format); rt1.Create(); var track1 = new VideoStreamTrack("video1", rt1); var rt2 = new UnityEngine.RenderTexture(width, height, 0, format); rt2.Create(); var track2 = new VideoStreamTrack("video2", rt2); // wait for initialization encoder on render thread. yield return(new WaitForSeconds(0.1f)); track1.Dispose(); track2.Dispose(); Object.DestroyImmediate(rt1); Object.DestroyImmediate(rt2); }
public IEnumerator AddTrack(TestMode mode) { MockSignaling.Reset(mode == TestMode.PrivateMode); var dependencies = CreateDependencies(); var target = new RenderStreamingInternal(ref dependencies); bool isStarted = false; target.onStart += () => { isStarted = true; }; yield return(new WaitUntil(() => isStarted)); var connectionId = "12345"; bool isCreatedConnection = false; target.onCreatedConnection += _ => { isCreatedConnection = true; }; target.CreateConnection(connectionId); yield return(new WaitUntil(() => isCreatedConnection)); var camObj = new GameObject("Camera"); var camera = camObj.AddComponent <Camera>(); VideoStreamTrack track = camera.CaptureStreamTrack(1280, 720, 0); target.AddTrack(connectionId, track); target.RemoveTrack(connectionId, track); bool isDeletedConnection = false; target.onDeletedConnection += _ => { isDeletedConnection = true; }; target.DeleteConnection(connectionId); yield return(new WaitUntil(() => isDeletedConnection)); target.Dispose(); track.Dispose(); UnityEngine.Object.Destroy(camObj); }
public void Dispose() { sourceVideoTrack1?.Dispose(); sourceVideoTrack2?.Dispose(); pc.Dispose(); }
public IEnumerator OnAddReceiverPublicMode() { MockSignaling.Reset(false); var dependencies1 = CreateDependencies(); var dependencies2 = CreateDependencies(); var target1 = new RenderStreamingInternal(ref dependencies1); var target2 = new RenderStreamingInternal(ref dependencies2); bool isStarted1 = false; bool isStarted2 = false; target1.onStart += () => { isStarted1 = true; }; target2.onStart += () => { isStarted2 = true; }; yield return(new WaitUntil(() => isStarted1 && isStarted2)); Assert.That(isStarted1, Is.True); Assert.That(isStarted2, Is.True); bool isCreatedConnection1 = false; bool isOnGotOffer2 = false; target1.onCreatedConnection += _ => { isCreatedConnection1 = true; }; target2.onGotOffer += (_, sdp) => { isOnGotOffer2 = true; }; var connectionId = "12345"; // target1 is Receiver in public mode target1.CreateConnection(connectionId); yield return(new WaitUntil(() => isCreatedConnection1)); Assert.That(isCreatedConnection1, Is.True); target1.AddTransceiver(connectionId, TrackKind.Video, RTCRtpTransceiverDirection.RecvOnly); // target2 is sender in private mode yield return(new WaitUntil(() => isOnGotOffer2)); Assert.That(isOnGotOffer2, Is.True); bool isAddReceiver1 = false; bool isGotAnswer1 = false; target1.onAddReceiver += (_, receiver) => { isAddReceiver1 = true; }; target1.onGotAnswer += (_, sdp) => { isGotAnswer1 = true; }; var camObj = new GameObject("Camera"); var camera = camObj.AddComponent <Camera>(); VideoStreamTrack track = camera.CaptureStreamTrack(1280, 720, 0); var transceiver2 = target2.AddTrack(connectionId, track); Assert.That(transceiver2.Direction, Is.EqualTo(RTCRtpTransceiverDirection.SendOnly)); target2.SendAnswer(connectionId); yield return(new WaitUntil(() => isAddReceiver1 & isGotAnswer1)); target1.DeleteConnection(connectionId); target2.DeleteConnection(connectionId); bool isDeletedConnection1 = false; bool isDeletedConnection2 = false; target1.onDeletedConnection += _ => { isDeletedConnection1 = true; }; target2.onDeletedConnection += _ => { isDeletedConnection2 = true; }; yield return(new WaitUntil(() => isDeletedConnection1 && isDeletedConnection2)); Assert.That(isDeletedConnection1, Is.True); Assert.That(isDeletedConnection2, Is.True); target1.Dispose(); target2.Dispose(); track.Dispose(); UnityEngine.Object.DestroyImmediate(camObj); }
public IEnumerator OnAddReceiverPrivateMode() { MockSignaling.Reset(true); var dependencies1 = CreateDependencies(); var dependencies2 = CreateDependencies(); var target1 = new RenderStreamingInternal(ref dependencies1); var target2 = new RenderStreamingInternal(ref dependencies2); bool isStarted1 = false; bool isStarted2 = false; target1.onStart += () => { isStarted1 = true; }; target2.onStart += () => { isStarted2 = true; }; yield return(new WaitUntil(() => isStarted1 && isStarted2)); Assert.That(isStarted1, Is.True); Assert.That(isStarted2, Is.True); bool isCreatedConnection1 = false; bool isCreatedConnection2 = false; target1.onCreatedConnection += _ => { isCreatedConnection1 = true; }; target2.onFoundConnection += _ => { isCreatedConnection2 = true; }; var connectionId = "12345"; // target1 is Receiver in private mode target1.CreateConnection(connectionId); yield return(new WaitUntil(() => isCreatedConnection1)); Assert.That(isCreatedConnection1, Is.True); // target2 is sender in private mode target2.CreateConnection(connectionId); yield return(new WaitUntil(() => isCreatedConnection2)); Assert.That(isCreatedConnection2, Is.True); bool isAddReceiver1 = false; bool isGotAnswer2 = false; target1.onAddReceiver += (_, receiver) => { isAddReceiver1 = true; }; target1.onGotOffer += (_, sdp) => { target1.SendAnswer(connectionId); }; target2.onGotAnswer += (_, sdp) => { isGotAnswer2 = true; }; var camObj = new GameObject("Camera"); var camera = camObj.AddComponent <Camera>(); VideoStreamTrack track = camera.CaptureStreamTrack(1280, 720, 0); // send offer automatically after adding a Track var transceiver = target2.AddTrack(connectionId, track); Assert.That(transceiver, Is.Not.Null); yield return(new WaitUntil(() => isAddReceiver1 && isGotAnswer2)); Assert.That(isAddReceiver1, Is.True); Assert.That(isGotAnswer2, Is.True); target1.DeleteConnection(connectionId); target2.DeleteConnection(connectionId); bool isDeletedConnection1 = false; bool isDeletedConnection2 = false; target1.onDeletedConnection += _ => { isDeletedConnection1 = true; }; target2.onDeletedConnection += _ => { isDeletedConnection2 = true; }; yield return(new WaitUntil(() => isDeletedConnection1 && isDeletedConnection2)); Assert.That(isDeletedConnection1, Is.True); Assert.That(isDeletedConnection2, Is.True); target1.Dispose(); target2.Dispose(); track.Dispose(); UnityEngine.Object.Destroy(camObj); }