void Awake() { cardModel = card.GetComponent<CardModel>(); counter = 0; generator = new VictimGenerator(); cardModel.v = generator.generateVictim(); generateText(cardModel.v,cardModel); cardModel.ToggleFace(false); }
void Awake() { cardModel = card.GetComponent<LayeredCardModel>(); counter = 0; generator = new VictimGenerator(); Victim v = generator.generateVictim(); cardModel.initialize(v, skin, clothes, hair, accessory); generateText(cardModel.v, cardModel); cardModel.ToggleFace(false); }
// Use this for initialization void Start () { //Players a = new PlayerClass("a", "room", 5, "PETA"); b = new PlayerClass("b", "room", 5, "AARP"); c = new PlayerClass("c", "room", 5, "NAACP"); d = new PlayerClass("d", "room", 5, "ALG"); e = new PlayerClass("e", "room", 5, "CI"); f = new PlayerClass("f", "room", 5, "EA"); g = new PlayerClass("g", "room", 5, "NAS"); h = new PlayerClass("h", "room", 5, "FRAC"); i = new PlayerClass("i", "room", 5, "NAMBLA"); VictimGenerator generator = new VictimGenerator(); generator = new VictimGenerator(); players = new PlayerClass[]{ a, b, c, d, e, f, g, h, i}; v1 = generator.generateVictim(); v2 = generator.generateVictim(); v3 = generator.generateVictim(); v4 = generator.generateVictim(); v5 = generator.generateVictim(); v6 = generator.generateVictim(); v7 = generator.generateVictim(); v8 = generator.generateVictim(); v9 = generator.generateVictim(); v10 = generator.generateVictim(); v11 = generator.generateVictim(); v12 = generator.generateVictim(); v13 = generator.generateVictim(); v14 = generator.generateVictim(); v15 = generator.generateVictim(); List < Victim > k1 = new List<Victim> { v1, v2, v3 }; List<Victim> k2 = new List<Victim> { v4, v5, v6 }; List<Victim> k3 = new List<Victim> { v7, v8, v9 }; List<Victim> k4 = new List<Victim> { v10, v11, v12 }; List<Victim> k5 = new List<Victim> { v13, v14, v15 }; List<Victim> s1 = new List<Victim> { v13, v14, v15 }; List<Victim> s2 = new List<Victim> { v10, v11, v12 }; List<Victim> s3 = new List<Victim> { v7, v8, v9 }; List<Victim> s4 = new List<Victim> { v4, v5, v6 }; List<Victim> s5 = new List<Victim> { v4, v5, v6 }; //Votes Vote vote1 = new Vote(k1, s1, 1, players); Vote vote2 = new Vote(k2, s2, 2, players); Vote vote3 = new Vote(k3, s3, 3, players); Vote vote4 = new Vote(k4, s4, 4, players); Vote vote5 = new Vote(k5, s5, 5, players); Vote[] votes = new Vote[] { vote1, vote2, vote3, vote4, vote5 }; Statistics test = new Statistics(votes); }