private void OnVesselGoOffRails(Vessel v) { if (v.Landed && !v.Splashed) { if (v.situation == Situations.PRELAUNCH) { const int framesToSkip = 100; foreach (Part p in v.Parts) { if (p.GetComponent <CollisionEnhancer>() is CollisionEnhancer c) { c.framesToSkip = framesToSkip; } } Debug.Log($"[RSS-VGPE] Vessel going off rails in PRELAUNCH, skipping {framesToSkip} frames on CollisionEnhancer."); } else { v.skipGroundPositioning = false; var sw = System.Diagnostics.Stopwatch.StartNew(); v.CheckGroundCollision(); Debug.Log($"[RSS-VGPE] CheckGroundCollision() in {sw.ElapsedMilliseconds}ms"); sw.Stop(); } } else { Debug.Log("[RSS-VGPE] not landed"); } }