/// <summary> /// Draws a quadratic Bezier curve from the current point to (x,y) using (xControl,yControl) as the control point. /// </summary> /// <param name="x1"></param> /// <param name="y1"></param> /// <param name="x2"></param> /// <param name="y2"></param> public void Curve3(double x1, double y1, double x2, double y2) { _latestSVGPathCmd = SvgPathCommand.QuadraticBezierCurve; _myvxs.AddC3To( _c1.x = x1, _c1.y = y1, _latest_x = x2, _latest_y = y2); }