public static void Create(bool enabled = true, float interval = START_INTERVAL, float randomVariation = RANDOM_VARIATION, float minInterval = MIN_INTERVAL, float intervalDecreaseRate = INTERVAL_DECREASE_RATE, float delay = DEFAULT_DELAY, int randomSeed = -1) { if (instance != null) { VehicleRandomizer.Destroy(); } instance = new VehicleRandomizer(enabled, interval, randomVariation, minInterval, intervalDecreaseRate, delay, randomSeed); }