Vector3D myVector = new Vector3D(1, 2, 3); Vector3 unityVector = myVector.AsVector3();
Vector3D point1 = new Vector3D(1, 2, 3); Vector3 point2 = new Vector3(point1.AsVector3()); float distance = Vector3.Distance(point1.AsVector3(), point2);The package library for Vector3D is likely the System.Numerics.Vectors package, which provides various types for working with numerical data in C#.