Vector3d vec = new Vector3d(1.0, 2.0, 3.0);
Vector3d vec1 = new Vector3d(1.0, 2.0, 3.0); Vector3d vec2 = new Vector3d(4.0, 5.0, 6.0); Vector3d result = vec1 + vec2;This creates two Vector3d objects, vec1 and vec2, and adds them together to create a new Vector3d object called result. The result should have x = 5.0, y = 7.0, z = 9.0. The package library for Vector3d is the System.Numerics package, which is part of the .NET Framework.