Example #1
0
    // Update is called once per frame
    void Update()
    {
        transform.position = UtilScript.Vector3Mod(transform.position, -0.1f, 0, 0);

        GameManagerScript manager = GameManagerScript.GetInstance();

        Debug.Log("High Score: " + manager.HighScore);

        Debug.Log("Score: " + GameManagerScript.score);

        Debug.Log("MoonGravity: " + GameManagerScript.MoonGravity);
        //calling moongravity property of the class gamemanger
        //paraenthesis is calling function, doing something
        //. is just accessing, getting and setting value
    }