void Start()
 {
     playerRB           = GetComponent <Rigidbody2D>();
     launcher           = FindObjectOfType <LaunchPlayer>();
     manager            = FindObjectOfType <GameManager>();
     manager.gamePaused = false;
     upgrades.DeactivateShop();
     if (!manager.seenTutorial)
     {
         gameOptions.ShowTutorial();
     }
 }