Example #1
0
 public IEnumerable <RaycastHit2D> CheckCollisionHit(LayerMask mask)
 {
     foreach (var hit in Up.GetHits(mask))
     {
         yield return(hit);
     }
     foreach (var hit in Down.GetHits(mask))
     {
         yield return(hit);
     }
     foreach (var hit in Left.GetHits(mask))
     {
         yield return(hit);
     }
     foreach (var hit in Right.GetHits(mask))
     {
         yield return(hit);
     }
     yield break;
 }