Example #1
0
        private static bool ShouldDo(Unlock unlock, Dictionary <string, ParsedArg> config,
                                     Dictionary <string, TagExpectedValue> tags, Type unlockType)
        {
            string type      = Unlock.GetTypeName(unlockType);
            string typeLower = type.ToLowerInvariant();

            if (config == null)
            {
                return(unlock.Type == type);
            }
            return(unlock.Type == type && config.ContainsKey(typeLower) &&
                   config[typeLower].ShouldDo(unlock.GetName(), tags));
        }
Example #2
0
        private void SaveUnlock(ulong guid)
        {
            Unlock unlock;

            try {
                unlock = new Unlock(guid);
            } catch (NotImplementedException) {
                return;
            }

            STUUnlock_POTGAnimation potgAnim = unlock.STU as STUUnlock_POTGAnimation;

            if (potgAnim == null)
            {
                return;
            }
            if (potgAnim.m_animation == 0)
            {
                return;
            }
            //if (unlock.Name != "Selfie") return;
            SaveAnimation(Path.Combine(@"C:\ow\dump\1.28\effect", GetValidFilename(unlock.GetName())), potgAnim.m_animation);
        }
Example #3
0
        public static void SaveUnlock(ICLIFlags flags, Unlock unlock, string path, string eventKey,
                                      Dictionary <string, ParsedArg> config,
                                      Dictionary <string, TagExpectedValue> tags, VoiceSet voiceSet, STUHero hero)
        {
            string rarity;

            if (tags != null)
            {
                if (unlock.STU.m_0B1BA7C1 == null)
                {
                    rarity             = unlock.Rarity.ToString();
                    tags["leagueTeam"] = new TagExpectedValue("none");
                }
                else
                {
                    TeamDefinition teamDef = new TeamDefinition(unlock.STU.m_0B1BA7C1);
                    tags["leagueTeam"] = new TagExpectedValue(teamDef.Abbreviation, // NY
                                                              teamDef.Location,     // New York
                                                              teamDef.Name,         // Excelsior
                                                              teamDef.FullName,     // New York Excelsior
                                                              (teamDef.Division == Enum_5A789F71.None && teamDef.Abbreviation == null) ? "none" : "*",
                                                              "*");                 // all

                    // nice file structure
                    rarity   = "";
                    eventKey = "League";
                }
                tags["rarity"] = new TagExpectedValue(unlock.Rarity.ToString());

                tags["special"] = new TagExpectedValue(unlock.Tag ?? "none");
            }
            else
            {
                rarity = ""; // for general unlocks
            }

            var eventMap = GetEventConfig();

            if (unlock.STU.m_BEE9BCDA != null)
            {
                var formalEventKey = unlock.STU.m_BEE9BCDA.FirstOrDefault(x => eventMap.ContainsKey(x));
                if (eventMap.ContainsKey(formalEventKey))
                {
                    eventKey = eventMap[formalEventKey];
                }
            }

            string thisPath = Path.Combine(path, unlock.GetTypeNameEnum(), eventKey, rarity, GetValidFilename(unlock.GetName()));

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_SprayPaint)))
            {
                SprayAndIcon.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_AvatarPortrait)))
            {
                SprayAndIcon.Save(flags, thisPath, unlock);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_POTGAnimation)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_Emote)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_Pose)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_VoiceLine)))
            {
                VoiceLine.Save(flags, thisPath, unlock, voiceSet);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_SkinTheme)))
            {
                SkinTheme.Save(flags, thisPath, unlock, hero);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_PortraitFrame)))
            {
                thisPath = Path.Combine(path, unlock.Type);
                PortraitFrame.Save(flags, thisPath, unlock);
            }
        }
Example #4
0
        public static void SaveUnlock(ICLIFlags flags, Unlock unlock, string path, string eventKey,
                                      Dictionary <string, ParsedArg> config,
                                      Dictionary <string, TagExpectedValue> tags, VoiceSet voiceSet, STUHero hero)
        {
            string rarity;

            if (tags != null)
            {
                if (unlock.STU.m_0B1BA7C1 == null)
                {
                    rarity             = unlock.Rarity.ToString();
                    tags["leagueTeam"] = new TagExpectedValue("none");
                }
                else
                {
                    TeamDefinition teamDef = new TeamDefinition(unlock.STU.m_0B1BA7C1);
                    tags["leagueTeam"] = new TagExpectedValue(teamDef.Abbreviation, // NY
                                                              teamDef.Location,     // New York
                                                              teamDef.Name,         // Excelsior
                                                              teamDef.FullName,     // New York Excelsior
                                                              "*");                 // all

                    // nice file structure
                    rarity   = "";
                    eventKey = "League";
                }
                tags["rarity"] = new TagExpectedValue(unlock.Rarity.ToString());

                //if (UnlockData.SummerGames2016.Contains(unlock.GUID)) {
                //    tags["special"] = new TagExpectedValue("sg2016");
                //} if (UnlockData.SummerGames2017.Contains(unlock.GUID)) {
                //    tags["special"] = new TagExpectedValue("sg2017");
                //} else
                if (UnlockData.SummerGames2018.Contains(unlock.GUID))
                {
                    tags["special"] = new TagExpectedValue("sg2018");
                }
                else
                {
                    tags["special"] = new TagExpectedValue("none");
                }
            }
            else
            {
                rarity = ""; // for general unlocks
            }

            string thisPath = Path.Combine(path, unlock.Type, eventKey, rarity, GetValidFilename(unlock.GetName()));

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_SprayPaint)))
            {
                SprayAndIcon.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_AvatarPortrait)))
            {
                SprayAndIcon.Save(flags, thisPath, unlock);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_POTGAnimation)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_Emote)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }
            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_Pose)))
            {
                AnimationItem.Save(flags, thisPath, unlock);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_VoiceLine)))
            {
                VoiceLine.Save(flags, thisPath, unlock, voiceSet);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_SkinTheme)))
            {
                SkinTheme.Save(flags, thisPath, unlock, hero);
            }

            if (ShouldDo(unlock, config, tags, typeof(STUUnlock_PortraitFrame)))
            {
                thisPath = Path.Combine(path, unlock.Type);
                PortraitFrame.Save(flags, thisPath, unlock);
            }
        }