public FightGroupUpdatedEvent(FightGroupUpdatedEvent other) : this() { groupRemoved_ = other.groupRemoved_; members_ = other.members_.Clone(); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public Companions(Companions other) : this() { allDefIds_ = other.allDefIds_.Clone(); availableIds_ = other.availableIds_.Clone(); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public PlayerLeftFightEvent(PlayerLeftFightEvent other) : this() { fightId_ = other.fightId_; playerId_ = other.playerId_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public PlayerProfileRequest(PlayerProfileRequest other) : this() { this.playerId_ = other.playerId_; this.allyCode_ = other.allyCode_; this._unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public LaunchMatchmakingResultEvent(LaunchMatchmakingResultEvent other) : this() { fightDefId_ = other.fightDefId_; result_ = other.result_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SelectDeckAndWeaponCmd(SelectDeckAndWeaponCmd other) : this() { selectedDecks_ = other.selectedDecks_.Clone(); SelectedWeapon = other.SelectedWeapon; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public FightEventData(FightEventData other) : this() { eventType_ = other.eventType_; eventId_ = other.eventId_; ParentEventId = other.ParentEventId; int1_ = other.int1_; int2_ = other.int2_; int3_ = other.int3_; int4_ = other.int4_; int5_ = other.int5_; int6_ = other.int6_; int7_ = other.int7_; string1_ = other.string1_; bool1_ = other.bool1_; cellCoord1_ = ((other.cellCoord1_ != null) ? other.cellCoord1_.Clone() : null); cellCoord2_ = ((other.cellCoord2_ != null) ? other.cellCoord2_.Clone() : null); companionReserveState1_ = other.companionReserveState1_; companionReserveState2_ = other.companionReserveState2_; damageReductionType1_ = other.damageReductionType1_; fightResult1_ = other.fightResult1_; gameStatistics1_ = ((other.gameStatistics1_ != null) ? other.gameStatistics1_.Clone() : null); teamsScoreModificationReason1_ = other.teamsScoreModificationReason1_; OptInt1 = other.OptInt1; OptInt2 = other.OptInt2; OptInt3 = other.OptInt3; OptInt4 = other.OptInt4; cellCoordList1_ = other.cellCoordList1_.Clone(); spellMovementList1_ = other.spellMovementList1_.Clone(); castTargetList1_ = other.castTargetList1_.Clone(); intList1_ = other.intList1_.Clone(); intList2_ = other.intList2_.Clone(); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public CellCoord(CellCoord other) : this() { x_ = other.x_; y_ = other.y_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SelectDeckInfo(SelectDeckInfo other) : this() { weaponId_ = other.weaponId_; DeckId = other.DeckId; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public InvokeCompanionCmd(InvokeCompanionCmd other) : this() { companionDefId_ = other.companionDefId_; coords_ = ((other.coords_ != null) ? other.coords_.Clone() : null); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public AdminCmd(AdminCmd other) : this() { id_ = other.id_; switch (other.CmdCase) { case CmdOneofCase.GiveAllCompanions: GiveAllCompanions = other.GiveAllCompanions; break; case CmdOneofCase.GiveAllWeapons: GiveAllWeapons = other.GiveAllWeapons; break; case CmdOneofCase.SetWeaponLevel: SetWeaponLevel = other.SetWeaponLevel.Clone(); break; case CmdOneofCase.SetAllWeaponLevels: SetAllWeaponLevels = other.SetAllWeaponLevels.Clone(); break; case CmdOneofCase.SetGender: SetGender = other.SetGender.Clone(); break; } _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SignatureInfo(SignatureInfo other) : this() { verificationKeyVersion_ = other.verificationKeyVersion_; verificationKeyId_ = other.verificationKeyId_; signatureAlgorithm_ = other.signatureAlgorithm_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public PlayerProfileResponse(PlayerProfileResponse other) : this() { this.name_ = other.name_; this.arenaStatuses_ = other.arenaStatuses_.Clone(); this._unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SaveDeckResultEvent(SaveDeckResultEvent other) : this() { result_ = other.result_; deckId_ = other.deckId_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SetLevel(SetLevel other) : this() { id_ = other.id_; level_ = other.level_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public PlayerArenaStatus(PlayerArenaStatus other) : this() { this.arenaType_ = other.arenaType_; this.place_ = other.place_; this._unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public FightSnapshotSpell(FightSnapshotSpell other) : this() { spellDefId_ = other.spellDefId_; spellInstanceId_ = other.spellInstanceId_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public FightEventsEvent(FightEventsEvent other) : this() { fightId_ = other.fightId_; events_ = other.events_.Clone(); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public PlaySpellCmd(PlaySpellCmd other) : this() { spellId_ = other.spellId_; castTargets_ = other.castTargets_.Clone(); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public PlayerPvpProfile(PlayerPvpProfile other) : this() { this.tab_ = other.tab_; this.rank_ = other.rank_; this.eventId_ = other.eventId_; this._unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public MoveEntityCmd(MoveEntityCmd other) : this() { entityId_ = other.entityId_; path_ = other.path_.Clone(); EntityToAttackId = other.EntityToAttackId; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public GiveCompanionCmd(GiveCompanionCmd other) : this() { companionDefId_ = other.companionDefId_; targetFightId_ = other.targetFightId_; targetPlayerId_ = other.targetPlayerId_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public Player(Player other) : this() { name_ = other.name_; level_ = other.level_; WeaponId = other.WeaponId; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public FightStartedEvent(FightStartedEvent other) : this() { fightInfo_ = ((other.fightInfo_ != null) ? other.fightInfo_.Clone() : null); fightDefId_ = other.fightDefId_; fightType_ = other.fightType_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SpellInfo(SpellInfo other) : this() { spellInstanceId_ = other.spellInstanceId_; SpellDefinitionId = other.SpellDefinitionId; SpellLevel = other.SpellLevel; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public AdminCmdResultEvent(AdminCmdResultEvent other) : this() { id_ = other.id_; success_ = other.success_; result_ = other.result_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SignatureInfo(SignatureInfo other) : this() { _appBundleId = other._appBundleId; _androidPackage = other._androidPackage; _verificationKeyVersion = other._verificationKeyVersion; _verificationKeyId = other._verificationKeyId; _signatureAlgorithm = other._signatureAlgorithm; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public FightSnapshotEvent(FightSnapshotEvent other) : this() { fightsSnapshots_ = other.fightsSnapshots_.Clone(); ownFightId_ = other.ownFightId_; ownPlayerId_ = other.ownPlayerId_; ownSpellsIds_ = other.ownSpellsIds_.Clone(); _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SpellMovement(SpellMovement other) : this() { spell_ = ((other.spell_ != null) ? other.spell_.Clone() : null); from_ = other.from_; to_ = other.to_; DiscardedBecauseHandWasFull = other.DiscardedBecauseHandWasFull; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }
public SignatureInfo(SignatureInfo other) : this() { appBundleId_ = other.appBundleId_; androidPackage_ = other.androidPackage_; verificationKeyVersion_ = other.verificationKeyVersion_; verificationKeyId_ = other.verificationKeyId_; signatureAlgorithm_ = other.signatureAlgorithm_; _unknownFields = UnknownFieldSet.Clone(other._unknownFields); }