Example #1
0
    public bool InitNetWork(string _serverIp, int _serverPort)
    {
        if (string.IsNullOrEmpty(_serverIp) || _serverPort == 0)
        {
            return(false);
        }

        if (uNetSocket == null)
        {
            uNetSocket = new UnitySocket();
        }

        if (IsConnectServer && IsSameIpAndPort(_serverIp, _serverPort))
        {
            return(true);
        }

        IsConnectServer = uNetSocket.ConnectServer(_serverIp, _serverPort);
        if (IsConnectServer)
        {
            strConnectIp = _serverIp;
            iConnectPort = _serverPort;
        }
        return(IsConnectServer);
    }