public void sentDBData(){ // initialisation playerJson DBJSON = new playerJson (playerName, kills, deaths, won, lost); String json = DBObject.toJson(); // ini web var httpWebRequest = (HttpWebRequest)WebRequest.Create ("https://drproject.twi.tudelft.nl:8082/postStats"); httpWebRequest.ContentType = "text/json"; httpWebRequest.Method = "POST"; // write away to the node.js var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream(); streamWriter.Write(json); streamWriter.Flush(); streamWriter.Close(); }
public override void Serialize(UnityEngine.Networking.NetworkWriter writer) { base.Serialize(writer); writer.Write(_actionInstruction); }
public virtual void Serialize(UnityEngine.Networking.NetworkWriter writer) { writer.Write(_setId); writer.Write(_currentVariantIndex); writer.Write(_panelLabel); }