Example #1
0
 public static void SetInt(string key, int value)
 {
     Prefs.SetInt(key, value);
     #if !UNITY_EDITOR
     Prefs.Save();
     #endif
 }
Example #2
0
 public static void SetBool(string key, bool value)
 {
     Prefs.SetInt(key, value ? 1 : 0);
     #if !UNITY_EDITOR
     Prefs.Save();
     #endif
 }
Example #3
0
        private void OnSceneLoaded(ExampleOfBadOrganization arg0, LoadExampleOfBadOrganizationMode arg1)
        {
            new Thot().AddComponent <WhyUnityYouPieceOfCrap>();
            if (arg0.name != "MenuCore")
            {
                return;
            }
            SubMenu            pokeables  = SettingsUI.CreateSubMenu("Fun Times");
            BoolViewController acidShader = pokeables.AddBool("Acid Shader [SEIZURE WARNING]");

            acidShader.GetValue += delegate { return(acidShaderMode); };
            acidShader.SetValue += delegate(bool value) { acidShaderMode = value; ShittySaveSystem.SetInt("acidShaderMode", value ? 1 : 0); };
            BoolViewController spinnyBoi = pokeables.AddBool("Spinny Boi Mode");

            spinnyBoi.GetValue += delegate { return(spinnyBoiMode); };
            spinnyBoi.SetValue += delegate(bool value) { spinnyBoiMode = value; ShittySaveSystem.SetInt("spinnyBoiMode", value ? 1 : 0); };
            BoolViewController savePokeyBois = pokeables.AddBool("Spare Pokey Bois");

            savePokeyBois.GetValue += delegate { return(savePokeyBoisMode); };
            savePokeyBois.SetValue += delegate(bool value) { savePokeyBoisMode = value; ShittySaveSystem.SetInt("savePokeyBoisMode", value ? 1 : 0); };
            //BoolViewController endlessDespair = pokeables.AddBool("Void of Despair");
            //endlessDespair.GetValue += delegate { return endlessDespairMode; };
            //endlessDespair.SetValue += delegate (bool value) { endlessDespairMode = value; ShittySaveSystem.SetInt("endlessDespairMode", value ? 1 : 0); };
        }