Example #1
0
        public static string GetGuid(this UnityEngine.Object obj)
        {
            if (obj == null)
            {
                return(null);
            }

            string path = obj.GetPath();

            if (string.IsNullOrEmpty(path) == false)
            {
                return(AssetDatabase.AssetPathToGUID(path));
            }

            return(null);
        }