Example #1
0
        static object PerformMemberwiseClone(ref object o)
        {
            var ins = new UnityEngine.Experimental.Rendering.DrawRendererSortSettings();

            ins = (UnityEngine.Experimental.Rendering.DrawRendererSortSettings)o;
            return(ins);
        }
Example #2
0
        static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.Experimental.Rendering.DrawRendererSortSettings instance_of_this_method)
        {
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.Object:
            {
                __mStack[ptr_of_this_method->Value] = instance_of_this_method;
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    var t = __domain.GetType(___obj.GetType()) as CLRType;
                    t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var t = __domain.GetType(ptr_of_this_method->Value);
                if (t is ILType)
                {
                    ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method;
                }
                else
                {
                    ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Experimental.Rendering.DrawRendererSortSettings[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method;
            }
            break;
            }
        }
Example #3
0
 static void set_cameraPosition_1(ref object o, object v)
 {
     UnityEngine.Experimental.Rendering.DrawRendererSortSettings _o = (UnityEngine.Experimental.Rendering.DrawRendererSortSettings)o;
     _o.cameraPosition = (UnityEngine.Vector3)v;
 }
Example #4
0
 static void set_flags_2(ref object o, object v)
 {
     UnityEngine.Experimental.Rendering.DrawRendererSortSettings _o = (UnityEngine.Experimental.Rendering.DrawRendererSortSettings)o;
     _o.flags = (UnityEngine.Experimental.Rendering.SortFlags)v;
 }
Example #5
0
 static void set_worldToCameraMatrix_0(ref object o, object v)
 {
     UnityEngine.Experimental.Rendering.DrawRendererSortSettings _o = (UnityEngine.Experimental.Rendering.DrawRendererSortSettings)o;
     _o.worldToCameraMatrix = (UnityEngine.Matrix4x4)v;
 }