Example #1
0
        static StackObject *SetPixels_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 4);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Int32 @miplevel = ptr_of_this_method->Value;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.CubemapFace @face = (UnityEngine.CubemapFace) typeof(UnityEngine.CubemapFace).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.Color[] @colors = (UnityEngine.Color[]) typeof(UnityEngine.Color[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 4);
            UnityEngine.Cubemap instance_of_this_method = (UnityEngine.Cubemap) typeof(UnityEngine.Cubemap).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.SetPixels(@colors, @face, @miplevel);

            return(__ret);
        }
Example #2
0
        static int _m_SetPixels(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Cubemap gen_to_be_invoked = (UnityEngine.Cubemap)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && translator.Assignable <UnityEngine.Color[]>(L, 2) && translator.Assignable <UnityEngine.CubemapFace>(L, 3))
                {
                    UnityEngine.Color[]     _colors = (UnityEngine.Color[])translator.GetObject(L, 2, typeof(UnityEngine.Color[]));
                    UnityEngine.CubemapFace _face; translator.Get(L, 3, out _face);

                    gen_to_be_invoked.SetPixels(_colors, _face);



                    return(0);
                }
                if (gen_param_count == 4 && translator.Assignable <UnityEngine.Color[]>(L, 2) && translator.Assignable <UnityEngine.CubemapFace>(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
                {
                    UnityEngine.Color[]     _colors = (UnityEngine.Color[])translator.GetObject(L, 2, typeof(UnityEngine.Color[]));
                    UnityEngine.CubemapFace _face; translator.Get(L, 3, out _face);
                    int _miplevel = LuaAPI.xlua_tointeger(L, 4);

                    gen_to_be_invoked.SetPixels(_colors, _face, _miplevel);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Cubemap.SetPixels!"));
        }