/** * from build target group to human friendly string for display purpose. */ public static string GroupToHumaneString(UnityEditor.BuildTargetGroup g) { switch(g) { case BuildTargetGroup.Android: return "Android"; case BuildTargetGroup.iOS: return "iOS"; case BuildTargetGroup.Nintendo3DS: return "Nintendo 3DS"; case BuildTargetGroup.PS3: return "PlayStation 3"; case BuildTargetGroup.PS4: return "PlayStation 4"; case BuildTargetGroup.PSM: return "PlayStation Mobile"; case BuildTargetGroup.PSP2: return "PlayStation Vita"; case BuildTargetGroup.SamsungTV: return "Samsung TV"; case BuildTargetGroup.Standalone: return "PC/Mac/Linux Standalone"; case BuildTargetGroup.Tizen: return "Tizen"; case BuildTargetGroup.tvOS: return "tvOS"; case BuildTargetGroup.WebGL: return "WebGL"; case BuildTargetGroup.WiiU: return "Wii U"; case BuildTargetGroup.WSA: return "Windows Store Apps"; case BuildTargetGroup.XBOX360: return "Xbox 360"; case BuildTargetGroup.XboxOne: return "Xbox One"; case BuildTargetGroup.Unknown: return "Unknown"; default: return g.ToString() + "(deprecated)"; } }
/** * from build target to human friendly string for display purpose. */ public static string TargetToHumaneString(UnityEditor.BuildTarget t) { switch(t) { case BuildTarget.Android: return "Android"; case BuildTarget.iOS: return "iOS"; case BuildTarget.Nintendo3DS: return "Nintendo 3DS"; case BuildTarget.PS3: return "PlayStation 3"; case BuildTarget.PS4: return "PlayStation 4"; case BuildTarget.PSM: return "PlayStation Mobile"; case BuildTarget.PSP2: return "PlayStation Vita"; case BuildTarget.SamsungTV: return "Samsung TV"; case BuildTarget.StandaloneLinux: return "Linux Standalone"; case BuildTarget.StandaloneLinux64: return "Linux Standalone(64-bit)"; case BuildTarget.StandaloneLinuxUniversal: return "Linux Standalone(Universal)"; case BuildTarget.StandaloneOSXIntel: return "OSX Standalone"; case BuildTarget.StandaloneOSXIntel64: return "OSX Standalone(64-bit)"; case BuildTarget.StandaloneOSXUniversal: return "OSX Standalone(Universal)"; case BuildTarget.StandaloneWindows: return "Windows Standalone"; case BuildTarget.StandaloneWindows64: return "Windows Standalone(64-bit)"; case BuildTarget.Tizen: return "Tizen"; case BuildTarget.tvOS: return "tvOS"; case BuildTarget.WebGL: return "WebGL"; case BuildTarget.WiiU: return "Wii U"; case BuildTarget.WSAPlayer: return "Windows Store Apps"; case BuildTarget.XBOX360: return "Xbox 360"; case BuildTarget.XboxOne: return "Xbox One"; default: return t.ToString() + "(deprecated)"; } }