Example #1
0
        public string AddUnit(string name)
        {
            if (CurrentInformation.Players.Count != 2)
            {
                return("error");
            }
            var unit = UnitDb.GetUnit(name);

            unit.Side = (Side)CurrentInformation.Players[Context.ConnectionId].Value;
            if (i < 3)
            {
                CurrentInformation.Gf.AddUnit(unit, (GamePosition)i);
                i++;
            }
            Clients.All.addNewUnitInTheMap(unit, unit.Side);
            return(null);
        }
Example #2
0
        public void AddUnit(string unitName)
        {
            var unit = UnitDb.GetUnit(unitName);

            Clients.All.addNewUnitInTheMap(unitName);
        }
Example #3
0
        public void FindTest()
        {
            var unit = UnitDb.GetUnit("Angel");

            Assert.IsNotNull(unit);
        }