Example #1
0
        private void PlayAmbienceSound()
        {
            if (Player.IsSubmerged)
            {
                playerWasSubmerged = true;
                SurfaceAmbience.stop();
                BreathingSound.stop();
                UnderwaterAmbience.play(true);
            }
            else
            {
                UnderwaterAmbience.stop();
                SurfaceAmbience.play(true);

                if (playerWasSubmerged)
                {
                    BreathingSound.play();
                    playerWasSubmerged = false;
                }
            }
        }