Example #1
0
        protected override void Execute(List <LobbyUiEntity> entities)
        {
            if (lobbyUiContext.hasStartButtonClicked)
            {
                lobbyUiContext.RemoveStartButtonClicked();
            }

            battleLoadingMenu.SetActive(false);
            matchSearchCanvas.SetActive(false);
            overlayCanvas.SetActive(true);
            gameViewsRoot.SetActive(true);


            if (lobbyUiContext.hasMatchSearchDataForMenu)
            {
                lobbyUiContext.RemoveMatchSearchDataForMenu();
            }

            lobbySoundsManager.PlayStop();
        }
 public void Button_Exit_Click()
 {
     // new StubBattleExitHelper().StubNotifyGameServerAsync(udpSendUtils).ConfigureAwait(false);
     uiSoundsManager.PlayStop();
     lobbyLoaderController.LoadLobbyScene();
 }