// Update is called once per frame
 void Update()
 {
     myText.text = current + "/" + goal;
     if (startCountdown && newChecker)
     {
         if (timer > 0)
         {
             timer -= Time.deltaTime;
         }
         else
         {
             Debug.Log("timer 0");
             startCountdown = false;
             uics.ShowLosePanel();
             checker = false;
         }
     }
     if (current >= goal && checker)
     {
         newChecker     = false;
         startCountdown = false;
         MovePlatform();
     }
 }