// Use this for initialization
 void Start()
 {
     if (BroadcastAddress == null || BroadcastAddress == "")
     {
         udpclient = new UdpNetworkClientManager(UDPport);
     }
     else
     {
         udpclient = new UdpNetworkClientManager(UDPport, BroadcastAddress);
     }
     udpserver = new UdpNetworkListenManager(UDPport);
     udpserver.UdpNetworkListenEvent += UdpNetworkListenEvent;
 }
Example #2
0
        // Use this for initialization
        void Start()
        {
            mediaobject = GetComponent <MediaObjectManager>();
            mediaobject.MediaLoadCompleteEvent += MediaLoadCompleteEvent;
            mediaobject.LoadMediaObjects();
            client = GetComponent <TcpNetworkClientManager>();
            client.ConnectMessage           += ConnectMessage;
            client.ReceiveMessage           += ReceiveMessage;
            udpserver                        = GetComponent <UdpNetworkListenManager>();
            udpserver.UdpNetworkListenEvent += UdpNetworkListenEvent;
            udpclient                        = GetComponent <UdpNetworkClientManager>();
#if UNITY_UWP
#elif UNITY_EDITOR || UNITY_STANDALONE
            IPAddress[] address = Dns.GetHostAddresses(Dns.GetHostName());
            foreach (var item in address)
            {
                if (item.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
                {
                    ServerIP = item.ToString();
                    break;
                }
            }
#endif
        }