Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
private void LimitYaw(float range, ref float yaw) { float yawMax = target.eulerAngles.y + range; float yawMin = target.eulerAngles.y - range; yaw = UMath.ClampAngle(yaw, yawMin, yawMax); StartCoroutine(UnsmoothRotationSet()); }