/// <summary> /// Create a new UM_RoleScreenFunctions object. /// </summary> /// <param name="roleScreenFunctionId">Initial value of RoleScreenFunctionId.</param> /// <param name="screenFunctionCode">Initial value of ScreenFunctionCode.</param> /// <param name="isGranted">Initial value of IsGranted.</param> /// <param name="isActive">Initial value of IsActive.</param> /// <param name="createdUser">Initial value of CreatedUser.</param> /// <param name="createdDate">Initial value of CreatedDate.</param> public static UM_RoleScreenFunctions CreateUM_RoleScreenFunctions(int roleScreenFunctionId, string screenFunctionCode, bool isGranted, bool isActive, int createdUser, global::System.DateTime createdDate) { UM_RoleScreenFunctions uM_RoleScreenFunctions = new UM_RoleScreenFunctions(); uM_RoleScreenFunctions.RoleScreenFunctionId = roleScreenFunctionId; uM_RoleScreenFunctions.ScreenFunctionCode = screenFunctionCode; uM_RoleScreenFunctions.IsGranted = isGranted; uM_RoleScreenFunctions.IsActive = isActive; uM_RoleScreenFunctions.CreatedUser = createdUser; uM_RoleScreenFunctions.CreatedDate = createdDate; return uM_RoleScreenFunctions; }
/// <summary> /// There are no comments for UM_RoleScreenFunctions in the schema. /// </summary> public void AddToUM_RoleScreenFunctions(UM_RoleScreenFunctions uM_RoleScreenFunctions) { base.AddObject("UM_RoleScreenFunctions", uM_RoleScreenFunctions); }