/// <summary>
 /// Create a new UM_RoleScreenFunctions object.
 /// </summary>
 /// <param name="roleScreenFunctionId">Initial value of RoleScreenFunctionId.</param>
 /// <param name="screenFunctionCode">Initial value of ScreenFunctionCode.</param>
 /// <param name="isGranted">Initial value of IsGranted.</param>
 /// <param name="isActive">Initial value of IsActive.</param>
 /// <param name="createdUser">Initial value of CreatedUser.</param>
 /// <param name="createdDate">Initial value of CreatedDate.</param>
 public static UM_RoleScreenFunctions CreateUM_RoleScreenFunctions(int roleScreenFunctionId, string screenFunctionCode, bool isGranted, bool isActive, int createdUser, global::System.DateTime createdDate)
 {
     UM_RoleScreenFunctions uM_RoleScreenFunctions = new UM_RoleScreenFunctions();
     uM_RoleScreenFunctions.RoleScreenFunctionId = roleScreenFunctionId;
     uM_RoleScreenFunctions.ScreenFunctionCode = screenFunctionCode;
     uM_RoleScreenFunctions.IsGranted = isGranted;
     uM_RoleScreenFunctions.IsActive = isActive;
     uM_RoleScreenFunctions.CreatedUser = createdUser;
     uM_RoleScreenFunctions.CreatedDate = createdDate;
     return uM_RoleScreenFunctions;
 }
 /// <summary>
 /// There are no comments for UM_RoleScreenFunctions in the schema.
 /// </summary>
 public void AddToUM_RoleScreenFunctions(UM_RoleScreenFunctions uM_RoleScreenFunctions)
 {
     base.AddObject("UM_RoleScreenFunctions", uM_RoleScreenFunctions);
 }