public static void FlipWithDuration(this UIView view, double duration, UIViewAnimationFlipDirection direction, int repeatCount, bool shouldAutoReverse)
        {
            var subType = string.Empty;
            switch (direction)
            {
                case UIViewAnimationFlipDirection.Top:
                    subType = "fromTop";
                    break;
                case UIViewAnimationFlipDirection.Left:
                    subType = "fromLeft";
                    break;
                case UIViewAnimationFlipDirection.Bottom:
                    subType = "fromBottom";
                    break;
                case UIViewAnimationFlipDirection.Right:
                    subType = "fromRight";
                    break;
                default:
                    break;
            }

            CATransition transition = new CATransition();
            transition.StartProgress = 0;
            transition.EndProgress = 1;
            transition.Type = "flip";
            transition.Subtype = subType;
            transition.Duration = duration;
            transition.RepeatCount = repeatCount;
            transition.AutoReverses = shouldAutoReverse;

            view.Layer.AddAnimation(transition, "spin");
        }
Example #2
0
        public static void FlipWithDuration(this UIView view, double duration, UIViewAnimationFlipDirection direction, int repeatCount, bool shouldAutoReverse)
        {
            var subType = string.Empty;

            switch (direction)
            {
            case UIViewAnimationFlipDirection.Top:
                subType = "fromTop";
                break;

            case UIViewAnimationFlipDirection.Left:
                subType = "fromLeft";
                break;

            case UIViewAnimationFlipDirection.Bottom:
                subType = "fromBottom";
                break;

            case UIViewAnimationFlipDirection.Right:
                subType = "fromRight";
                break;

            default:
                break;
            }

            CATransition transition = new CATransition();

            transition.StartProgress = 0;
            transition.EndProgress   = 1;
            transition.Type          = "flip";
            transition.Subtype       = subType;
            transition.Duration      = duration;
            transition.RepeatCount   = repeatCount;
            transition.AutoReverses  = shouldAutoReverse;

            view.Layer.AddAnimation(transition, "spin");
        }