public void StartMoveTipsFloEndAct() { startPos = MainCameraManager.position; moveTimer = 0f; nowState = 2; moveMainCamera = true; window.UpdatePos(0, 0, 0, 0); PlayerManager.instance.PlayerBehaviour.CanMove = false; }
public void ShowWindow(UITipsWindow _window) { window = _window; window.UpdatePos(tipsRect.position, tipsRect.size); nowState = 1; }