public void StartMoveTipsFloEndAct()
 {
     startPos       = MainCameraManager.position;
     moveTimer      = 0f;
     nowState       = 2;
     moveMainCamera = true;
     window.UpdatePos(0, 0, 0, 0);
     PlayerManager.instance.PlayerBehaviour.CanMove = false;
 }
 public void ShowWindow(UITipsWindow _window)
 {
     window = _window;
     window.UpdatePos(tipsRect.position, tipsRect.size);
     nowState = 1;
 }