Example #1
0
    public PauseMenuUI()
    {
        uiPos = new PauseMenuUIPosition();

        gameState = GameApp.GetInstance().GetGameState();


        buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons");
        gameuiMaterial  = UIResourceMgr.GetInstance().GetMaterial("GameUI");
        background      = new UIImage();
        background.SetTexture(gameuiMaterial,

                              GameUITexturePosition.Dialog, AutoRect.AutoSize(GameUITexturePosition.DialogSize));
        background.Rect = AutoRect.AutoPos(uiPos.Background);


        pauseLabel = new UITextImage();
        pauseLabel.SetTexture(buttonsMaterial,

                              ButtonsTexturePosition.Label, AutoRect.AutoSize(ButtonsTexturePosition.Label));
        pauseLabel.Rect = AutoRect.AutoPos(uiPos.PauseLabel);
        pauseLabel.SetText(ConstData.FONT_NAME1, " PAUSE", ColorName.fontColor_orange);


        soundLabel = new UITextImage();
        soundLabel.SetTexture(buttonsMaterial,

                              ButtonsTexturePosition.Label, AutoRect.AutoSize(ButtonsTexturePosition.Label));
        soundLabel.Rect = AutoRect.AutoPos(uiPos.SoundLabel);
        soundLabel.SetText(ConstData.FONT_NAME1, " SOUND", ColorName.fontColor_orange);



        resumeButton = new UITextButton();
        resumeButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        resumeButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        resumeButton.Rect = AutoRect.AutoPos(uiPos.ResumeButton);
        resumeButton.SetText(ConstData.FONT_NAME1, " RESUME", ColorName.fontColor_orange);


        musicButtonOff = new UITextSelectButton();
        musicButtonOff.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOff.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOff.Rect = AutoRect.AutoPos(uiPos.MusicButtonOff);
        musicButtonOff.SetText(ConstData.FONT_NAME1, " OFF", ColorName.fontColor_orange);



        musicButtonOn = new UITextSelectButton();
        musicButtonOn.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOn.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOn.Rect = AutoRect.AutoPos(uiPos.MusicButtonOn);
        musicButtonOn.SetText(ConstData.FONT_NAME1, " ON", ColorName.fontColor_orange);

        if (gameState.MusicOn)
        {
            musicButtonOn.Set(true);
            musicButtonOff.Set(false);
        }
        else
        {
            musicButtonOn.Set(false);
            musicButtonOff.Set(true);
        }



        returnButton = new UITextButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        returnButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);
        returnButton.SetText(ConstData.FONT_NAME1, " QUIT", ColorName.fontColor_orange);


        mask = new UIImage();
        mask.SetTexture(gameuiMaterial, GameUITexturePosition.Mask, AutoRect.AutoSize(uiPos.Mask));
        mask.Rect = AutoRect.AutoValuePos(uiPos.Mask);



        this.Add(mask);
        this.Add(background);

        //this.Add(pauseLabel);

        this.Add(soundLabel);



        this.Add(musicButtonOff);
        this.Add(musicButtonOn);

        this.Add(resumeButton);
        this.Add(returnButton);



        this.SetUIHandler(this);

        Hide();
    }
Example #2
0
    // Use this for initialization
    public OptionsMenuUI()
    {
        uiPos     = new OptionsMenuUIPosition();
        texPos    = new OptionsMenuTexturePosition();
        gameState = GameApp.GetInstance().GetGameState();


        buttonsMaterial   = UIResourceMgr.GetInstance().GetMaterial("Buttons");
        arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");


        background = new UIImage();
        background.SetTexture(arenaMenuMaterial,

                              ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);



        daysPanel = new UITextImage();
        daysPanel.SetTexture(arenaMenuMaterial,

                             ArenaMenuTexturePosition.Panel, AutoRect.AutoSize(ArenaMenuTexturePosition.Panel));
        daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel);
        daysPanel.SetText(ConstData.FONT_NAME1, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkorange);


        cashPanel = new CashPanel();


        soundPanel = new UITextImage();
        soundPanel.SetTexture(buttonsMaterial,

                              ButtonsTexturePosition.Label, AutoRect.AutoSize(ButtonsTexturePosition.Label));
        soundPanel.Rect = AutoRect.AutoPos(uiPos.SoundPanel);
        soundPanel.SetText(ConstData.FONT_NAME1, " SOUND", ColorName.fontColor_darkorange);

        musicButtonOff = new UITextSelectButton();
        musicButtonOff.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOff.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOff.Rect = AutoRect.AutoPos(uiPos.MusicButtonOff);
        musicButtonOff.SetText(ConstData.FONT_NAME1, " OFF", ColorName.fontColor_orange);



        musicButtonOn = new UITextSelectButton();
        musicButtonOn.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOn.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOn.Rect = AutoRect.AutoPos(uiPos.MusicButtonOn);
        musicButtonOn.SetText(ConstData.FONT_NAME1, " ON", ColorName.fontColor_orange);

        if (gameState.MusicOn)
        {
            musicButtonOn.Set(true);
            musicButtonOff.Set(false);
        }
        else
        {
            musicButtonOn.Set(false);
            musicButtonOff.Set(true);
        }



        creditsButton = new UITextButton();
        creditsButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        creditsButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));

        creditsButton.Rect = AutoRect.AutoPos(uiPos.CreditsButton);
        creditsButton.SetText(ConstData.FONT_NAME1, " CREDITS", ColorName.fontColor_orange);



        shareButton = new UITextButton();
        shareButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                               ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        shareButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                               ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        shareButton.Rect = AutoRect.AutoPos(uiPos.ShareButton);
        shareButton.SetText(ConstData.FONT_NAME1, " SHARE", ColorName.fontColor_darkorange);


        reviewButton = new UITextButton();
        reviewButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        reviewButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        reviewButton.Rect = AutoRect.AutoPos(uiPos.ReviewButton);
        reviewButton.SetText(ConstData.FONT_NAME1, " REVIEW", ColorName.fontColor_darkorange);



        supportButton = new UITextButton();
        supportButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        supportButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        supportButton.Rect = AutoRect.AutoPos(uiPos.SupportButton);
        supportButton.SetText(ConstData.FONT_NAME1, " SUPPORT", ColorName.fontColor_darkorange);

        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));

        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);



        creditsPanel = new CreditsMenuUI();

        this.Add(background);
        this.Add(daysPanel);
        this.Add(cashPanel);
        this.Add(soundPanel);
        this.Add(musicButtonOff);
        this.Add(musicButtonOn);
        this.Add(creditsButton);
        this.Add(shareButton);
        this.Add(reviewButton);
        this.Add(supportButton);
        this.Add(returnButton);

        this.Add(creditsPanel);

        ui = MapUI.GetInstance();
        this.SetUIHandler(this);
    }