Example #1
0
 public void ClickPlayAgain()
 {
     PlayBtn.gameObject.SetActive(false);
     BackMenuBtn.gameObject.SetActive(false);
     ResumeBtn.gameObject.SetActive(false);
     SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
     Time.timeScale = 1;
     Paused         = false;
     UISel.Resume();
 }